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ESports are coming in BBC Three channel!

Live esports is coming to BBC Three

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Big announcement. We’re going to bring you four hours of live esports coverage every weekend for the next six weeks.

n the first deal of its kind for the BBC (we like to be first), we’ve signed up the Gfinity Elite League Series One.

It’s based around a new league featuring Street Fighter, Counter Strike and Rocket League.
So here’s everything you need to know...

What is it?

One hundred and sixty pro gamers duking it out every week in front of a baying West London crowd for fame and fortune (£225,000 of fortune to be exact). Each competitor wears the livery of one of eight established eSports organisations and specialises in one of three games, representing a rough cross-section of the current competitive gaming landscape: a shooter, a fighter and... well, Rocket League.
After 10 intense weeks of clutch AWP plays, critical arts, and satisfying 'doinks', an overall franchise winner will be crowned along with three individual game champions.

What are the games?

Each game is granted its own day of competition. Fridays, from 9pm, are for the hectic team-format Street Fighter V bouts, and Saturdays are set aside for the slower, tense burn of tactical shooter Counter Strike: Global Offensive – from 9-11pm.
On Sunday, everyone kicks back and watches flying rocket cars play football for an hour in Rocket League from 5pm. Each game exudes its own appeal - from Street Fighter’s characteristic adrenaline-fuelled, highly entertaining 'pop-offs' between players to the marathon of concentration required for a CS:GO victory.

You can watch and follow it all live on BBC Three or on BBC iPlayer.

Who’s involved?

The teams themselves are a mixed bag - plucky up-and-comers rubbing shoulders with established orgs such as Method, Endpoint and the delightfully named Team EnVyUs. All are required to draft, at least in part, from Elite’s feeder competition: Challenger Series.
Challenger is a recurring season of free online knockout competitions allowing anyone to rack up points in the hopes of catching the eye of one or more of the Elite teams. Do well and you might get drafted. Get drafted and you’ll be mixing it up with the big boys on the Elite stage in the following season.

Who should I watch out for?

We’re three weeks in and personalities are starting to bubble up.
Endpoint’s unbeaten Street Fighter prodigy, JeSTeR PoWeR, likes to walk out throwing roses, wearing the imposing mask of his main: Vega.
Infused’s Rocket League captain, Doomsee, has been melting hearts on stream and in-arena, by gurning at the camera, spending time with fans and just being a generally all-round nice dude.
Each game’s commentary team and series presenters are also top-notch and outspoken. Street Fighter pundit/renowned grime DJ, Logan Sama, joins the panel on Friday…6

How big is it?

Conceptually, the series is shooting for something that’s never been done before - a pathway from pubstar to superstar. All players are contracted, some have quit their jobs, others have moved into org-owned team houses, some were Challenger contenders a matter of months ago. This is the real deal.
For a literal representation of the ambition on show here, you need only take a look at the arena itself. It’s got a player’s tunnel. How many eSports competitions have a player’s tunnel?

Who’s winning?

Team Infused (11-year stalwarts of the UK scene) are looking very strong - their Rocket League squad have dominated and the Street Fighter guys only just took their first loss this weekend. It was extremely dramatic. Poor old Reason Gaming are lagging behind a little, but they do have one of the best beards in the competition on the chin of Street Fighter: Undacuva - so it’s not all bad news.
Still early days for the Series though and, with some spicy match-ups scheduled for the coming weeks, everything is subject to change.

Want to find out more? Here’s all you need to know about eSports.

Tune in to Gfinity Elite League Fridays from 8.45pm, Saturdays from 9pm and Sunday from 5pm on BBC Three's website or BBC iPlayer. Talk about it on social using #bbcesports.

bbc.co.uk/bbcthree/item/...c-4a11-847e-d08e77537132
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CSGO wrote:

ESports are coming in BBC Three channel!

Live esports is coming to BBC Three

embeded-image

Big announcement. We’re going to bring you four hours of live esports coverage every weekend for the next six weeks.

n the first deal of its kind for the BBC (we like to be first), we’ve signed up the Gfinity Elite League Series One.

It’s based around a new league featuring Street Fighter, Counter Strike and Rocket League.
So here’s everything you need to know...

What is it?

One hundred and sixty pro gamers duking it out every week in front of a baying West London crowd for fame and fortune (£225,000 of fortune to be exact). Each competitor wears the livery of one of eight established eSports organisations and specialises in one of three games, representing a rough cross-section of the current competitive gaming landscape: a shooter, a fighter and... well, Rocket League.
After 10 intense weeks of clutch AWP plays, critical arts, and satisfying 'doinks', an overall franchise winner will be crowned along with three individual game champions.

What are the games?

Each game is granted its own day of competition. Fridays, from 9pm, are for the hectic team-format Street Fighter V bouts, and Saturdays are set aside for the slower, tense burn of tactical shooter Counter Strike: Global Offensive – from 9-11pm.
On Sunday, everyone kicks back and watches flying rocket cars play football for an hour in Rocket League from 5pm. Each game exudes its own appeal - from Street Fighter’s characteristic adrenaline-fuelled, highly entertaining 'pop-offs' between players to the marathon of concentration required for a CS:GO victory.

You can watch and follow it all live on BBC Three or on BBC iPlayer.

Who’s involved?

The teams themselves are a mixed bag - plucky up-and-comers rubbing shoulders with established orgs such as Method, Endpoint and the delightfully named Team EnVyUs. All are required to draft, at least in part, from Elite’s feeder competition: Challenger Series.
Challenger is a recurring season of free online knockout competitions allowing anyone to rack up points in the hopes of catching the eye of one or more of the Elite teams. Do well and you might get drafted. Get drafted and you’ll be mixing it up with the big boys on the Elite stage in the following season.

Who should I watch out for?

We’re three weeks in and personalities are starting to bubble up.
Endpoint’s unbeaten Street Fighter prodigy, JeSTeR PoWeR, likes to walk out throwing roses, wearing the imposing mask of his main: Vega.
Infused’s Rocket League captain, Doomsee, has been melting hearts on stream and in-arena, by gurning at the camera, spending time with fans and just being a generally all-round nice dude.
Each game’s commentary team and series presenters are also top-notch and outspoken. Street Fighter pundit/renowned grime DJ, Logan Sama, joins the panel on Friday…6

How big is it?

Conceptually, the series is shooting for something that’s never been done before - a pathway from pubstar to superstar. All players are contracted, some have quit their jobs, others have moved into org-owned team houses, some were Challenger contenders a matter of months ago. This is the real deal.
For a literal representation of the ambition on show here, you need only take a look at the arena itself. It’s got a player’s tunnel. How many eSports competitions have a player’s tunnel?

Who’s winning?

Team Infused (11-year stalwarts of the UK scene) are looking very strong - their Rocket League squad have dominated and the Street Fighter guys only just took their first loss this weekend. It was extremely dramatic. Poor old Reason Gaming are lagging behind a little, but they do have one of the best beards in the competition on the chin of Street Fighter: Undacuva - so it’s not all bad news.
Still early days for the Series though and, with some spicy match-ups scheduled for the coming weeks, everything is subject to change.

Want to find out more? Here’s all you need to know about eSports.

Tune in to Gfinity Elite League Fridays from 8.45pm, Saturdays from 9pm and Sunday from 5pm on BBC Three's website or BBC iPlayer. Talk about it on social using #bbcesports.

bbc.co.uk/bbcthree/item/...c-4a11-847e-d08e77537132

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Esports meets mainstream: Disney World's interest in esports opens the door to the esports tourism industry

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Disney is interested in esports. We've actually known that for a while, between ESPN's continued efforts in broadcasting professional Street Fighter and the recent moves from Disney XD into esports-related content, but a recent report from Forbes indicates that Disney is interested in esports beyond just broadcasting. It's interested in bringing esports to Disney World.

According to Forbes' Christian Sylt, Disney is considering using a new venue they're building at the ESPN Wide World of Sports complex at Walt Disney World in Florida to host esports tournaments. Disney traditionally uses the complex to host youth sports events, with an aim towards increasing tourism to their parks. The idea is that if your kid plays in a soccer tournament at Disney World, you're likely to stay at the park for a few extra days and make a vacation of it.

What's interesting about this isn't so much that Disney World is building a venue that could be used for esports events, because to be perfectly honest, there aren't a lot of large, modern buildings that couldn't be used for an esports event in some capacity. What's interesting is that Disney effectively sees esports as something they can utilize to increase the amount of people attending their parks — they see esports as a tourist attraction, essentially.

There are two angles to this. One, Disney could believe that enough young people are invested in esports as an activity they take part in that hosting youth esports tournaments, maybe at a high school or collegiate level, would bring those kids and their families to the park. Alternatively, Disney could feel that those same tournaments could attract enough spectators that would want to stay in the park before and after the tournament. Either way, esports are bringing people to the park.

"We are trying to keep up with what sports are breaking and how we can be involved in them," Faron Kelley, Vice President of Sports at Disney World told Forbes. "Esports is a big one we are looking at and are very excited about it."

Semi-dedicated, physical spaces for esports as tourist attractions is a fascinating potential future for esports, and one it could share with virtual reality. VR is cumbersome, expensive, and demands both a high-end computer and a lot of space, which makes it perfect for VR arcades, which charge a fee for timed access to VR rooms. VR in general has yet to take off in a huge way, but VR arcades have been cropping up around major metropolitan cities in the West, where arcades have been dead for years, to fill demand for what is projected by some to become a $45 billion industry in eight years.

Similarly, people seem to want to attend esports events when they can. Major tournaments have strong attendance numbers: ESL claims that ESL One Cologne 2017 had 15,000 attendees, Evo recently said that they had 12,000 attendees this year and in 2016, Riot claimed that the Worlds Grand Finals sold out the 18,188 seat Staples Center. The core difference between the two industries is that people don't really have consistent access to esports events the way they could in a geo-located future.

The goal of the Overwatch League is to eventually have teams host home games in their home cities, which is an unproven model for esports. In the meantime, events like ESL Ones, Dreamhacks and even Evo serve as the basis of what is essentially esports tourism, and it looks like Disney wants at least somewhat in on that. People can't go to esports events locally very often, and there's a clear market for people who want to go to those kinds of events, based on the numbers mentioned earlier.

Now, before we go crazy on this, I'd like to couch this all by making it clear that Kelley said that Disney World is "looking at" esports. They haven't confirmed anything, they're just going to have a large venue that could be used for esports and they might be interested in it. While Disney's TV properties have started airing more esports programs, that doesn't necessarily mean that Disney's parks are suddenly jumping on board the esports train as well. They're very different parts of the same company, and much of this is speculation.

However, Disney's mild interest in the space as a part of Disney World speaks to the strength of esports as a tourism-driving industry. It shows that larger companies are looking at esports as way to drive esports dollars into theme parks and cities. It follows in the steps of Events D.C. partnering with NRG Esports earlier this year, and it's a good marker of the growth of the industry.

Grade: B- — No one is saying that Disney is suddenly going to open a "It's An Esports World After All" ride, but Kelley's statement that Disney is looking at esports is proof that these non-endemic brands are interested in esports beyond just selling a one-off product. Esports as part of the tourism industry is a very interesting and unexplored avenue, and while it has the potential to backfire if geolocated esports really takes off, it's a very interesting possible future for our scene.

thescoreesports.com/news...esports-tourism-industry
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FC Barcelona midfielder invests in G2 Esports

G2 Esports has today announced a funding round with a diverse group of investors who bring with them a wealth of experience from the entertainment, financial, and traditional sport sectors.

The most prominent of the investors is without a doubt FC Barcelona midfielder André Gomes. Others include Eric Mindich’s Everblue Management, MACRO Ventures, and Marc Lemann of Go4It, among others. This initial growth capital will be used ‘to enhance G2 Esports’ talent infrastructure as well strengthen their content and brand initiatives’.

Whilst not a household name like Gomes, Mindich is well versed in the business world. He became the youngest partner in the history of Goldman Sachs at the age of 27, and later founded Eton Park Capital Management, a global investment firm that had peak assets under management of $14 billion.

Despite only being founded in 2013 G2 Esports has grown fast and is now a well known, respected and recognised international org. Former League player Carlos ‘ocelote’ Rodriguez founded the team which now has rosters in League of Legends, CS:GO, Rocket League, Hearthstone, Vainglory and Super Smash Bros.

Portuguese midfielder André Gomes had this to say: “In this increasingly digital world, I see tremendous potential in esports. Carlos’s vast experience as a successful player, entertainer and successful team owner combined with G2’s impressive track record makes this investment a perfect fit. Esports is the next generation of sports and League of Legends is its cornerstone. I couldn’t be more thrilled to invest in and partner with G2 Esports.”

“With this group, we are confident that we can continue on our growth path, build world-class teams and create cutting-edge content. G2 is thrilled to bring partners on board that are both passionate about esports and committed to our global growth,” commented Carlos “ocelote” Rodriguez.

G2 has also started working with Inner Circle Sports LLC, the global sports & media investment bank, who has taken on the role of the team’s strategic advisor.

Esports Insider says: Whilst no details of amounts have been disclosed, this is another big team gaining investment from a number of sources including the financial sector. The investment by Gomes is particularly fascinating and we wonder whether it was former teammate Neymar, who’s reportedly keen in buying a League team, who peaked his interest or perhaps Pique who has his own esports project. The esports interest is strong in the FC Barca camp.

esportsinsider.com/2017/....com&utm_campaign=buffer
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NiP to receive “double-digit” million investment

Esports organisaton Ninjas in Pyjamas (“NiP”) is set to receive investment in the millions from Felix Granander according to an Esports Observer report.

Hachim Chahine, NiP
The deal was put together by Swedish talent agency Orlando John, who work closely with a plethora of Swedish esports stars across both Dota 2 and Counter-Strike: Global Offensive. The talent agencies roster includes the likes of Dota’s Jonathan “Loda” Berg, Ninjas in Pyjamas Counter-Strike roster and Fnatic’s Martin “Rekkles” Larsson.

Although the figure is unconfirmed, the TEO report suggests it will lie in the “double digit” million range and will see Granander purchase a 15 percent stake in the organisation. Granander and his relations are no stranger to esports. Jan Stenbeck, Granander’s late father had a notable stake in MTG who acquired ESL and later DreamHack. The investment will see Granander become the fourth largest capital owner in NiP, behind Emil “HeatoN” Christensen, Nyx Ventures and Diglife.

Hicham Chahine, CEO of Ninjas in Pyjamas told TEO: “We’re not in a position where we require capital, so it’s more what comes next for us in terms of global expansion. With this investor coming along, ahead of time, we found it was a good opportunity to get him on board, but we’re still in the plan of continuing the process that we already started on.”

Esports Insider says: Big investment coming in for yet another esports organisation. The difference here is that NiP do not have an OWL slot and only operate in a few titles, whereas the likes of OpTic and EnVyUs are represented in a more broad sense. Still, NiP remain one of the most recognisable brands in esports and it’s no surprise to see investment flooding in to the org. Congratulations to Hicham & co, we look forward to see what’s next for the Ninjas.

esportsinsider.com/2017/....com&utm_campaign=buffer
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UnikoinGold becomes the largest-ever gaming and esports token

Following what the company has labelled “an unprecedented success” of crowdsale, UnikoinGold, the crpyto launched by esports dedicated bookmaker Unikrn has become the largest in esports and gaming.

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According to the release, sales have now exceeded $28,000,000 (£21,400,000) and the company, and CEO, Rahul Sood, has now provided an update.

He said: “Our vision for UnikoinGold is to make it the universal esports and gaming token by continuing to add both wagering and non-wagering features to the Unikrn platform that our community has requested. We see a future where UnikoinGold is in the hands of millions gamers and esports fans, ushering in incredible opportunities to use UnikoinGold inside and outside of Unikrn’s own properties”.

The statement clearly implies that Unikrn are looking for ways that people will be able to use UnikoinGold outside of the company’s betting platform. The statement adds that partners will be able to utilise UnikoinGold for skins, software, hardware and peripherals, tournament platforms and interestingly “esports teams and developers” on top of the company’s betting products.

The sale has been public since September 23rd, and will remain so until October 22nd.

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The company has ambitious plan s to become the “universal decentralised token of esports”. Currently, the crypto can be purchased with either Ether or skins, using a Steam account but once the sale has ended, tokens will not be purchasable from Unikrn anymore but will be obtainable in other ways.

Esports Insider says: Congratulations to Rahul Sood & co for raising such a phenomenal amount of money. With backers like Mark Cuban & co, it was arguably never in doubt but $28,000,000 is alot of money and there’s still a lot of time left. We’re excited to see the other applications of the UnikoinGold as it continues to grow.

esportsinsider.com/2017/....com&utm_campaign=buffer
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eSports could be medal event at 2024 Olympics, Paris bid team says

Paris bid committee co-president to meet with IOC about competitive gaming
In April, it was announced eSports will be medal sport at 2022 Asian Games


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Competitive gaming draws spectators in droves to online platforms and real-world venues, like the Intel Extreme Masters Counter-Strike tournament in Poland’s Spodek Arena this year. Photograph: Tom Jenkins for the Guardian

eSports could be added to the Olympic programme as an official medal sport in 2024.

Tony Estanguet, co-president of the Paris bid committee, has confirmed that he will speak with the International Olympic Committee and eSports representatives about the full-fledged inclusion of competitive video gaming when the Games come to France in seven years’ time.


Anti-doping in eSports: World's largest gaming organization will test for PEDs
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“We have to look at it because we can’t say, ‘It’s not us. It’s not about Olympics,’” Estanguet said in an interview with the Associated Press. “The youth, yes they are interested in eSport and this kind of thing. Let’s look at it. Let’s meet them. Let’s try if we can find some bridges.

“I don’t want to say ‘no’ from the beginning. I think it’s interesting to interact with the IOC, with them, the eSports family, to better understand what the process is and why it is such a success.”

Paris will be confirmed as as the host city of the 2024 Olympics when the IOC convenes next month in Peru, the result of a deal with lone competitor Los Angeles, which agreed to take the 2028 Games.

In April, the Olympic Council of Asia (OCA) announced that eSports will be a medal sport at the 2022 Asian Games in China, the boldest step yet toward mainstream recognition of competitive gaming.

The OCA said the decision reflects “the rapid development and popularity of this new form of sports participation among the youth.”


Is it time for eSports gamers to be recognised as athletes?
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The details of which games will be contested have yet to be provided, though the OCA confirmed the titles for this year’s Asian Indoor and Martial Arts Games (AIMAG) in Turkmenistan: Fifa 2017, Moba (Multiplayer Online Battle Arena) and RTA (Real Time Attack) gaming types.

The Asian Games, which are recognized by the IOC, are billed as the world’s second largest multi-sport event after the Olympics. Forty-five national delegations and about 10,000 athletes took part in the most recent Asiad three years ago in Incheon, South Korea.

IOC president Thomas Bach, whose support would be crucial to eSports’ addition as an Olympic event, sounded less than convinced when asked about it after the Asian Games decision in April.

“We are not yet 100% clear whether eSports is really sport, with regard to physical activity and what it needs to be considered sport,” Bach told Inside the Games.

However, Bach did concede that eSports achieves a “high engagement from the youth”, which has become a clear priority for the IOC in their recent additions to the programme. He attributed the June additions of three-on-three basketball and freestyle BMX for the Tokyo Olympics to the committee’s push for a “more youthful, more urban” Games.

The Olympic programme for the 2024 Games will begin to take shape in 2019 with the final decision on added events to take place at some point after Tokyo. By then, eSports will have already been a demonstration sport at the 2018 Asian Games in Indonesia, which looms as an important testing ground for the nascent sport on the international stage.

eSports generated $493m in revenue with a global audience of about 320m people in 2016, the market research firm Newzoo reported last year.

While initially popular as a spectator sport in Asia – more than 40,000 people attended the 2014 League of Legends World Championship finals in Seoul – competitive gaming now draws tens of millions of spectators to online platforms and real-world venues, including New York’s Madison Square Garden, the Staples Center in Los Angeles and the MGM Grand Garden Arena on the Las Vegas Strip.

The International 2017, a Dota 2 tournament under way this week in Seattle, is offering a prize pool of nearly $24m.

theguardian.com/sport/20...vent-paris-bid-committee
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